
SUMMARY AND IMPACT
Unifying the game management experience to deliver consistency every single time.
I worked at Roblox as a Product Design Intern, where I tackled design inconsistencies in Creator Hub, a platform that helps game creators manage their experiences. As the sole design intern on the Creator team, I worked with key stakeholders across visual systems, product design, and engineering. While work is under NDA, my main contributions included:
Creating responsive templates that unified over 40 pages, making it easier to deliver accessible designs consistently.
Consolidating existing design systems to build a universal button framework across all products.
Improving component and layout documentation in the Roblox Foundations design system.
TIMELINE & SCOPE
Creating my project roadmap on the first day made my process clearer and more actionable!
TAKEAWAYS
Roblox Creator Hub Templates
Implemented adaptive mobile and web templates to create a consistent game management experience for over 8 million creators.
Role
Design Intern
Timeline
May - August 2024
Team
1 Design Intern, 1 Design Systems Lead
Tools/Skills
Figma, UXR, Stress Testing, Stakeholder Management
When it comes to design systems, innovation can take many forms.
Design systems work builds small processes that massively impact a product. By standardizing workflows and ensuring consistency, they simplify the design process, spark creative solutions, and drive impactful transformations.
Accessibility is the DNA of design work.
How do I create designs that stand the test of time? By stress testing with numerous cases, I ensured my designs were robust. I also learned how to prioritize accessibility and WCAG guidelines, resulting in a sustainable product solution!
Be a self-starter.
As the only design intern on the largest team, I had to take charge, seek early feedback, and communicate effectively. Be open-minded to new possibilities and collaborate with others — it makes the design process both stronger and way more fun!
If you have any questions or would like to see the full project, reach out at bl628@cornell.edu!